Source:getAirAbsorption
Available since LÖVE 11.2
This function is not supported in earlier versions.
Gets the amount of air absorption applied to the Source.
By default the value is set to 0 which means that air absorption effects are disabled. A value of 1 will apply high frequency attenuation to the Source at a rate of 0.05 dB per meter.
Function
Synopsis
amount = Source:getAirAbsorption( )
Arguments
None.
Returns
number amount
- The amount of air absorption applied to the Source.
Notes
Audio air absorption functionality is not supported on iOS.
See Also
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Source:getAirAbsorption