Body:setAngularVelocity
Sets the angular velocity of a Body.
The angular velocity is the rate of change of angle over time.
This function will not accumulate anything; any impulses previously applied since the last call to World:update will be lost.
Function
Synopsis
Body:setAngularVelocity( w )
Arguments
number w
- The new angular velocity, in radians per second
Returns
Nothing.
See Also
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Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Body:setAngularVelocity