CompressedData
Available since LÖVE 0.10.0
In versions prior to 0.10.0 the CompressedData name was used for CompressedImageData objects.
Represents byte data compressed using a specific algorithm.
love.data.decompress can be used to de-compress the data (or love.math.decompress in 0.10.2 or earlier).
Constructors
love.data.compress | Compresses a string or data using a specific compression algorithm. | 11.0 | |
love.math.compress | Compresses a string or data using a specific compression algorithm. | 0.10.0 | 11.0 |
Functions
CompressedData:getFormat | Gets the compression format of the CompressedData. | 0.10.0 | |
Data:clone | Creates a new copy of the Data object. | 11.0 | |
Data:getFFIPointer | Gets an FFI pointer to the Data. | 11.3 | |
Data:getPointer | Gets a pointer to the Data. | ||
Data:getSize | Gets the Data's size in bytes. | ||
Data:getString | Gets the full Data as a string. | 0.9.0 | |
Object:release | Immediately destroys the object's Lua reference. | 11.0 | |
Object:type | Gets the type of the object as a string. | ||
Object:typeOf | Checks whether an object is of a certain type. |
Enums
CompressedDataFormat | Compressed data formats. | 0.10.0 |
Supertypes
See Also
- love.data
- love.data.decompress
- love.math (deprecated since 11.0)
- love.math.decompress (deprecated since 11.0)
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/CompressedData