ParticleSystem:setImage
Available since LÖVE 0.9.0
It has been renamed from ParticleSystem:setSprite.
Removed in LÖVE 0.10.0
Use ParticleSystem:setTexture instead.
Sets the image to be used for the particles.
Function
Synopsis
ParticleSystem:setImage( image )
Arguments
Image image
- An Image to use for the particles.
Returns
Nothing.
See Also
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/ParticleSystem:setImage