ParticleSystem:setImage

Available since LÖVE 0.9.0
It has been renamed from ParticleSystem:setSprite.

Removed in LÖVE 0.10.0
Use ParticleSystem:setTexture instead.

Sets the image to be used for the particles.

Function

Synopsis

ParticleSystem:setImage( image )

Arguments

Image image
An Image to use for the particles.

Returns

Nothing.

See Also

© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/ParticleSystem:setImage