World:isLocked
 Available since LÖVE 0.8.0  
 This method is not supported in earlier versions. 
Returns if the world is updating its state.
This will return true inside the callbacks from World:setCallbacks.
Function
Synopsis
locked = World:isLocked( )
Arguments
None.
Returns
boolean locked- Will be true if the world is in the process of updating its state.
 
See Also
 
    © 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
    https://love2d.org/wiki/World:isLocked