World:getCallbacks
Returns functions for the callbacks during the world update.
Function
Available since LÖVE 0.8.0
This variant is not supported in earlier versions.
Synopsis
beginContact, endContact, preSolve, postSolve = World:getCallbacks( )
Arguments
None.
Returns
function beginContact
- Gets called when two fixtures begin to overlap.
function endContact
- Gets called when two fixtures cease to overlap.
function preSolve
- Gets called before a collision gets resolved.
function postSolve
- Gets called after the collision has been resolved.
Function
Removed in LÖVE 0.8.0
This variant is not supported in that and later versions.
Synopsis
add, persist, remove, result = World:getCallbacks( )
Arguments
None.
Returns
function add
- Called when two shapes first collide.
function persist
- Called each frame, if collision lasts more than 1 frame.
function remove
- Called when two shapes finish colliding.
function result
- No idea. Never seems to be called...
See Also
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/World:getCallbacks