love.thread.getChannel
Available since LÖVE 0.9.0
This function is not supported in earlier versions.
Creates or retrieves a named thread channel.
Function
Synopsis
channel = love.thread.getChannel( name )
Arguments
string name
- The name of the channel you want to create or retrieve.
Returns
Channel channel
- The Channel object associated with the name.
Examples
Communication between main/thread
-- main thread = love.thread.newThread ( "thread.lua" ); thread:start (); channel = {}; channel.a = love.thread.getChannel ( "a" ); channel.b = love.thread.getChannel ( "b" ); channel.b:push ( "foo" ); function love.update ( dt ) local v = channel.a:pop (); if v then print ( tostring ( v ) ); channel.b:push ( "foo" ); end end -- thread channel = {}; channel.a = love.thread.getChannel ( "a" ); channel.b = love.thread.getChannel ( "b" ); while true do local v = channel.b:pop (); if v then print ( tostring ( v ) ); channel.a:push ( "bar" ); end end
See Also
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/love.thread.getChannel