World2D
Inherits: Resource < Reference < Object
Category: Core
Brief Description
Class that has everything pertaining to a 2D world.
Member Functions
RID | get_canvas ( ) |
Physics2DDirectSpaceState | get_direct_space_state ( ) |
RID | get_sound_space ( ) |
RID | get_space ( ) |
Description
Class that has everything pertaining to a 2D world. A physics space, a visual scenario and a sound space. 2D nodes register their resources into the current 2D world.
Member Function Description
RID get_canvas ( )
Retrieve the RID of this world’s canvas resource. Used by the VisualServer for 2D drawing.
Physics2DDirectSpaceState get_direct_space_state ( )
Retrieve the state of this world’s physics space. This allows arbitrary querying for collision.
RID get_sound_space ( )
Retrieve the RID of this world’s sound space resource. Used by the SpatialSound2DServer for 2D spatial audio.
RID get_space ( )
Retrieve the RID of this world’s physics space resource. Used by the Physics2DServer for 2D physics, treating it as both a space and an area.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/2.1/classes/class_world2d.html