PhysicsDirectSpaceState
Inherits: Object
Category: Core
Brief Description
Member Functions
Array | cast_motion ( PhysicsShapeQueryParameters shape, Vector3 motion ) |
Array | collide_shape ( PhysicsShapeQueryParameters shape, int max_results=32 ) |
Dictionary | get_rest_info ( PhysicsShapeQueryParameters shape ) |
Dictionary | intersect_ray ( Vector3 from, Vector3 to, Array exclude=Array(), int layer_mask=2147483647, int type_mask=15 ) |
Array | intersect_shape ( PhysicsShapeQueryParameters shape, int max_results=32 ) |
Numeric Constants
- TYPE_MASK_STATIC_BODY = 1
- TYPE_MASK_KINEMATIC_BODY = 2
- TYPE_MASK_RIGID_BODY = 4
- TYPE_MASK_CHARACTER_BODY = 8
- TYPE_MASK_AREA = 16
- TYPE_MASK_COLLISION = 15
Member Function Description
Array cast_motion ( PhysicsShapeQueryParameters shape, Vector3 motion )
Array collide_shape ( PhysicsShapeQueryParameters shape, int max_results=32 )
Dictionary get_rest_info ( PhysicsShapeQueryParameters shape )
Dictionary intersect_ray ( Vector3 from, Vector3 to, Array exclude=Array(), int layer_mask=2147483647, int type_mask=15 )
Array intersect_shape ( PhysicsShapeQueryParameters shape, int max_results=32 )
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/2.1/classes/class_physicsdirectspacestate.html