CollisionPolygon
Inherits: Spatial < Node < Object
Category: Core
Brief Description
Member Functions
int | get_build_mode ( ) const |
int | get_collision_object_first_shape ( ) const |
int | get_collision_object_last_shape ( ) const |
float | get_depth ( ) const |
Vector2Array | get_polygon ( ) const |
void | set_build_mode ( int build_mode ) |
void | set_depth ( float depth ) |
void | set_polygon ( Vector2Array polygon ) |
Member Function Description
int get_build_mode ( ) const
int get_collision_object_first_shape ( ) const
int get_collision_object_last_shape ( ) const
float get_depth ( ) const
Vector2Array get_polygon ( ) const
void set_build_mode ( int build_mode )
void set_depth ( float depth )
void set_polygon ( Vector2Array polygon )
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/2.1/classes/class_collisionpolygon.html