ResourceSaver
Inherits: Object
Category: Core
Brief Description
Resource Saving Interface.
Member Functions
StringArray | get_recognized_extensions ( Object type ) |
int | save ( String path, Resource resource, int flags=0 ) |
Numeric Constants
- FLAG_RELATIVE_PATHS = 1
- FLAG_BUNDLE_RESOURCES = 2
- FLAG_CHANGE_PATH = 4
- FLAG_OMIT_EDITOR_PROPERTIES = 8
- FLAG_SAVE_BIG_ENDIAN = 16
- FLAG_COMPRESS = 32
Description
Resource Saving Interface. This interface is used for saving resources to disk.
Member Function Description
StringArray get_recognized_extensions ( Object type )
Return the list of extensions available for saving a resource of a given type.
int save ( String path, Resource resource, int flags=0 )
Save a resource to disk, to a given path.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/2.1/classes/class_resourcesaver.html