Shader
Inherits: Resource < Reference < Object
Inherited By: MaterialShader, CanvasItemShader, ShaderGraph
Category: Core
Brief Description
To be changed, ignore.
Member Functions
Texture | get_default_texture_param ( String param ) const |
String | get_fragment_code ( ) const |
String | get_light_code ( ) const |
int | get_mode ( ) const |
String | get_vertex_code ( ) const |
bool | has_param ( String name ) const |
void | set_code ( String vcode, String fcode, String lcode, int fofs=0, int lofs=0 ) |
void | set_default_texture_param ( String param, Texture texture ) |
Numeric Constants
- MODE_MATERIAL = 0
- MODE_CANVAS_ITEM = 1
- MODE_POST_PROCESS = 2
Description
To be changed, ignore.
Member Function Description
Texture get_default_texture_param ( String param ) const
String get_fragment_code ( ) const
String get_light_code ( ) const
int get_mode ( ) const
String get_vertex_code ( ) const
bool has_param ( String name ) const
void set_code ( String vcode, String fcode, String lcode, int fofs=0, int lofs=0 )
void set_default_texture_param ( String param, Texture texture )
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/2.1/classes/class_shader.html