PhysicsShapeQueryParameters
Category: Core
Brief Description
Member Functions
Array | get_exclude ( ) const |
int | get_layer_mask ( ) const |
float | get_margin ( ) const |
int | get_object_type_mask ( ) const |
RID | get_shape_rid ( ) const |
Transform | get_transform ( ) const |
void | set_exclude ( Array exclude ) |
void | set_layer_mask ( int layer_mask ) |
void | set_margin ( float margin ) |
void | set_object_type_mask ( int object_type_mask ) |
void | set_shape ( Shape shape ) |
void | set_shape_rid ( RID shape ) |
void | set_transform ( Transform transform ) |
Member Function Description
Array get_exclude ( ) const
int get_layer_mask ( ) const
float get_margin ( ) const
int get_object_type_mask ( ) const
RID get_shape_rid ( ) const
Transform get_transform ( ) const
void set_exclude ( Array exclude )
void set_layer_mask ( int layer_mask )
void set_margin ( float margin )
void set_object_type_mask ( int object_type_mask )
void set_shape ( Shape shape )
void set_shape_rid ( RID shape )
void set_transform ( Transform transform )
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/2.1/classes/class_physicsshapequeryparameters.html