SpatialStreamPlayer
Inherits: SpatialPlayer < Spatial < Node < Object
Category: Core
Brief Description
Member Functions
int | get_buffering_msec ( ) const |
float | get_length ( ) const |
int | get_loop_count ( ) const |
float | get_loop_restart_time ( ) const |
float | get_pos ( ) const |
AudioStream | get_stream ( ) const |
String | get_stream_name ( ) const |
float | get_volume ( ) const |
float | get_volume_db ( ) const |
bool | has_autoplay ( ) const |
bool | has_loop ( ) const |
bool | is_paused ( ) const |
bool | is_playing ( ) const |
void | play ( float offset=0 ) |
void | seek_pos ( float time ) |
void | set_autoplay ( bool enabled ) |
void | set_buffering_msec ( int msec ) |
void | set_loop ( bool enabled ) |
void | set_loop_restart_time ( float secs ) |
void | set_paused ( bool paused ) |
void | set_stream ( AudioStream stream ) |
void | set_volume ( float volume ) |
void | set_volume_db ( float db ) |
void | stop ( ) |
Member Function Description
int get_buffering_msec ( ) const
float get_length ( ) const
int get_loop_count ( ) const
float get_loop_restart_time ( ) const
float get_pos ( ) const
AudioStream get_stream ( ) const
String get_stream_name ( ) const
float get_volume ( ) const
float get_volume_db ( ) const
bool has_autoplay ( ) const
bool has_loop ( ) const
bool is_paused ( ) const
bool is_playing ( ) const
void play ( float offset=0 )
void seek_pos ( float time )
void set_autoplay ( bool enabled )
void set_buffering_msec ( int msec )
void set_loop ( bool enabled )
void set_loop_restart_time ( float secs )
void set_paused ( bool paused )
void set_stream ( AudioStream stream )
void set_volume ( float volume )
void set_volume_db ( float db )
void stop ( )
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/2.1/classes/class_spatialstreamplayer.html