BoxContainer
Inherits: Container < Control < CanvasItem < Node < Object
Inherited By: VBoxContainer, ButtonGroup, HBoxContainer, ColorPicker
Category: Core
Brief Description
Base class for Box containers.
Member Functions
void | add_spacer ( bool begin ) |
int | get_alignment ( ) const |
void | set_alignment ( int alignment ) |
Numeric Constants
- ALIGN_BEGIN = 0 — Align children with beginning of the container.
- ALIGN_CENTER = 1 — Align children with center of the container.
- ALIGN_END = 2 — Align children with end of the container.
Description
Base class for Box containers. It arranges children controls vertically or horizontally, and rearranges them automatically when their minimum size changes.
Member Function Description
void add_spacer ( bool begin )
Add a control to the box as a spacer.
If begin is true the spacer control will be inserted in front of other children.
int get_alignment ( ) const
Return the alignment of children in the container.
void set_alignment ( int alignment )
Set the alignment of children in the container(Must be one of ALIGN_BEGIN, ALIGN_CENTER or ALIGN_END).
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/2.1/classes/class_boxcontainer.html