Joint
Inherits: Spatial < Node < Object
Inherited By: ConeTwistJoint, SliderJoint, Generic6DOFJoint, HingeJoint, PinJoint
Category: Core
Brief Description
Member Functions
bool | get_exclude_nodes_from_collision ( ) const |
NodePath | get_node_a ( ) const |
NodePath | get_node_b ( ) const |
int | get_solver_priority ( ) const |
void | set_exclude_nodes_from_collision ( bool enable ) |
void | set_node_a ( NodePath node ) |
void | set_node_b ( NodePath node ) |
void | set_solver_priority ( int priority ) |
Member Function Description
bool get_exclude_nodes_from_collision ( ) const
NodePath get_node_a ( ) const
NodePath get_node_b ( ) const
int get_solver_priority ( ) const
void set_exclude_nodes_from_collision ( bool enable )
void set_node_a ( NodePath node )
void set_node_b ( NodePath node )
void set_solver_priority ( int priority )
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/2.1/classes/class_joint.html