ParallaxLayer
Inherits: Node2D < CanvasItem < Node < Object
Category: Core
Brief Description
A parallax scrolling layer to be used with ParallaxBackground.
Member Functions
Vector2 | get_mirroring ( ) const |
Vector2 | get_motion_offset ( ) const |
Vector2 | get_motion_scale ( ) const |
void | set_mirroring ( Vector2 mirror ) |
void | set_motion_offset ( Vector2 offset ) |
void | set_motion_scale ( Vector2 scale ) |
Description
A ParallaxLayer must be the child of a ParallaxBackground node. All child nodes will be affected by the parallax scrolling of this layer.
Member Function Description
Vector2 get_mirroring ( ) const
Return the mirroring of the ParallaxLayer.
Vector2 get_motion_offset ( ) const
Vector2 get_motion_scale ( ) const
Return the motion scale of the ParallaxLayer.
void set_mirroring ( Vector2 mirror )
Set the mirroring of the ParallaxLayer. If an axis is set to 0 then that axis will have no mirroring.
void set_motion_offset ( Vector2 offset )
void set_motion_scale ( Vector2 scale )
Set the motion scale of the ParallaxLayer. If an axis is set to 0 then it will not move at all, it will stick with the camera.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/2.1/classes/class_parallaxlayer.html