ColorRamp
Inherits: Resource < Reference < Object
Category: Core
Brief Description
Color interpolator node
Member Functions
void | add_point ( float offset, Color color ) |
Color | get_color ( int point ) const |
ColorArray | get_colors ( ) const |
float | get_offset ( int point ) const |
RealArray | get_offsets ( ) const |
int | get_point_count ( ) const |
Color | interpolate ( float offset ) |
void | remove_point ( int offset ) |
void | set_color ( int point, Color color ) |
void | set_colors ( ColorArray colors ) |
void | set_offset ( int point, float offset ) |
void | set_offsets ( RealArray offsets ) |
Description
Given a set of colors, this node will interpolate them in order, meaning, that if you have color 1, color 2 and color3, the ramp will interpolate (generate the colors between two colors) from color 1 to color 2 and from color 2 to color 3. Initially the ramp will have 2 colors (black and white), one (black) at ramp lower offset offset 0 and the other (white) at the ramp higher offset 1.
Member Function Description
void add_point ( float offset, Color color )
Adds the specified color to the end of the ramp, with the specified offset
Color get_color ( int point ) const
Returns the color of the ramp color at index point
ColorArray get_colors ( ) const
Returns the colors in the ramp
float get_offset ( int point ) const
Returns the offset of the ramp color at index point
RealArray get_offsets ( ) const
Returns the offsets for the colors in this ramp
int get_point_count ( ) const
Returns the number of colors in the ramp
Color interpolate ( float offset )
Returns the interpolated color specified by offset
void remove_point ( int offset )
Removes the color at the index offset
void set_color ( int point, Color color )
Sets the color of the ramp color at index point
void set_colors ( ColorArray colors )
Sets the colors for the specified amount of elements. Calling this function with a different number of elements than previously defined causes the ramp to resize its colors and offsets array to accomodate the new elements.
void set_offset ( int point, float offset )
Sets the offset for the ramp color at index point
void set_offsets ( RealArray offsets )
Sets the offset for the specified amount of elements. Calling this function with a different number of elements than previously defined causes the ramp to resize its colors and offsets array to accomodate the new elements, all new colors will be black by default.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/2.1/classes/class_colorramp.html