RichTextLabel
Inherits: Control < CanvasItem < Node < Object
Category: Core
Brief Description
Label that displays rich text.
Member Functions
Signals
- meta_clicked ( Nil meta )
Numeric Constants
- ALIGN_LEFT = 0
- ALIGN_CENTER = 1
- ALIGN_RIGHT = 2
- ALIGN_FILL = 3
- LIST_NUMBERS = 0
- LIST_LETTERS = 1
- LIST_DOTS = 2
- ITEM_FRAME = 0
- ITEM_TEXT = 1
- ITEM_IMAGE = 2
- ITEM_NEWLINE = 3
- ITEM_FONT = 4
- ITEM_COLOR = 5
- ITEM_UNDERLINE = 6
- ITEM_ALIGN = 7
- ITEM_INDENT = 8
- ITEM_LIST = 9
- ITEM_META = 11
Description
Label that displays rich text. Rich text can contain custom text, fonts, images and some basic formatting. It also adapts itself to given width/heights.
Member Function Description
void add_image ( Texture image )
void add_text ( String text )
int append_bbcode ( String bbcode )
void clear ( )
String get_bbcode ( ) const
float get_percent_visible ( ) const
int get_tab_size ( ) const
String get_text ( )
Returns the raw text, stripping out the formatting information.
int get_total_character_count ( ) const
VScrollBar get_v_scroll ( )
int get_visible_characters ( ) const
bool is_meta_underlined ( ) const
bool is_scroll_active ( ) const
bool is_scroll_following ( ) const
bool is_selection_enabled ( ) const
Return true if selecting the text inside this richtext is allowed.
bool is_using_bbcode ( ) const
void newline ( )
int parse_bbcode ( String bbcode )
void pop ( )
void push_align ( int align )
void push_cell ( )
void push_color ( Color color )
void push_font ( Font font )
void push_indent ( int level )
void push_list ( int type )
void push_meta ( Variant data )
void push_table ( int columns )
void push_underline ( )
bool remove_line ( int arg0 )
void scroll_to_line ( int line )
void set_bbcode ( String text )
void set_meta_underline ( bool enable )
void set_percent_visible ( float percent_visible )
void set_scroll_active ( bool active )
void set_scroll_follow ( bool follow )
void set_selection_enabled ( bool enabled )
Set to true if selecting the text inside this richtext is allowed.
void set_tab_size ( int spaces )
void set_table_column_expand ( int column, bool expand, int ratio )
void set_text ( String text )
void set_use_bbcode ( bool enable )
void set_visible_characters ( int amount )
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/2.1/classes/class_richtextlabel.html