std::call_once
Defined in header <mutex> | ||
|---|---|---|
template< class Callable, class... Args > void call_once( std::once_flag& flag, Callable&& f, Args&&... args ); | (since C++11) |
Executes the Callable object f exactly once, even if called concurrently, from several threads.
In detail:
- If, by the time
call_onceis called,flagindicates thatfwas already called,call_oncereturns right away (such a call tocall_onceis known as passive). - Otherwise, call_once invokes
std::forward<Callable>(f)with the argumentsstd::forward<Args>(args)...(as if bystd::invoke). Unlike thestd::threadconstructor orstd::async, the arguments are not moved or copied because they don't need to be transferred to another thread of execution. (such a call tocall_onceis known as active). - If that invocation throws an exception, it is propagated to the caller of
call_once, and the flag is not flipped so that another call will be attempted (such call tocall_onceis known as exceptional). - If that invocation returns normally (such call to
call_onceis known as returning), the flag is flipped, and all other calls tocall_oncewith the same flag are guaranteed to be passive.
All active calls on the same flag form a single total order consisting of zero or more exceptional calls, followed by one returning call. The end of each active call synchronizes-with the next active call in that order.
The return from the returning call synchronizes-with the returns from all passive calls on the same flag: this means that all concurrent calls to call_once are guaranteed to observe any side-effects made by the active call, with no additional synchronization.
Parameters
| flag | - | an object, for which exactly one function gets executed |
| f | - | Callable object to invoke |
| args... | - | arguments to pass to the function |
Return value
(none).
Exceptions
-
std::system_errorif any condition prevents calls tocall_oncefrom executing as specified - any exception thrown by
f
Notes
If concurrent calls to call_once pass different functions f, it is unspecified which f will be called. The selected function runs in the same thread as the call_once invocation it was passed to.
Initialization of function-local statics is guaranteed to occur only once even when called from multiple threads, and may be more efficient than the equivalent code using std::call_once.
Defect reports
The following behavior-changing defect reports were applied retroactively to previously published C++ standards.
| DR | Applied to | Behavior as published | Correct behavior |
|---|---|---|---|
| LWG 2442 | C++11 | the arguments are copied and/or moved before invocation | no copying/moving is performed |
Example
#include <iostream>
#include <thread>
#include <mutex>
std::once_flag flag1, flag2;
void simple_do_once()
{
std::call_once(flag1, [](){ std::cout << "Simple example: called once\n"; });
}
void may_throw_function(bool do_throw)
{
if (do_throw) {
std::cout << "throw: call_once will retry\n"; // this may appear more than once
throw std::exception();
}
std::cout << "Didn't throw, call_once will not attempt again\n"; // guaranteed once
}
void do_once(bool do_throw)
{
try {
std::call_once(flag2, may_throw_function, do_throw);
}
catch (...) {
}
}
int main()
{
std::thread st1(simple_do_once);
std::thread st2(simple_do_once);
std::thread st3(simple_do_once);
std::thread st4(simple_do_once);
st1.join();
st2.join();
st3.join();
st4.join();
std::thread t1(do_once, true);
std::thread t2(do_once, true);
std::thread t3(do_once, false);
std::thread t4(do_once, true);
t1.join();
t2.join();
t3.join();
t4.join();
}Possible output:
Simple example: called once throw: call_once will retry throw: call_once will retry Didn't throw, call_once will not attempt again
See also
|
(C++11) | helper object to ensure that call_once invokes the function only once (class) |
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