std::filesystem::absolute
Defined in header <filesystem> | ||
---|---|---|
path absolute(const std::filesystem::path& p); path absolute(const std::filesystem::path& p, std::error_code& ec); | (since C++17) |
Returns a path referencing the same file system location as p
, for which is_absolute()
is true
. The non-throwing overload returns default-constructed path if an error occurs.
Parameters
p | - | path to convert to absolute form |
ec | - | out-parameter for error reporting in the non-throwing overload |
Return value
Returns an absolute (although not necessarily canonical) pathname referencing the same file as p
.
Exceptions
The overload that does not take a std::error_code&
parameter throws filesystem_error
on underlying OS API errors, constructed with p
as the first path argument and the OS error code as the error code argument. The overload taking a std::error_code&
parameter sets it to the OS API error code if an OS API call fails, and executes ec.clear()
if no errors occur. Any overload not marked noexcept
may throw std::bad_alloc
if memory allocation fails.
Notes
Implementations are encouraged to not consider p
not existing to be an error.
For POSIX-based operating systems, std::filesystem::absolute(p)
is equivalent to std::filesystem::current_path() / p
.
For Windows, absolute
may be implemented as a call to GetFullPathNameW.
Example
#include <iostream> #include <filesystem> namespace fs = std::filesystem; int main() { fs::path p = "C:cl.exe"; std::cout << "Current path is " << fs::current_path() << '\n' << "Absolute path for " << p << " is " << fs::absolute(p) << '\n'; // actual location: "C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\cl.exe" }
Possible output:
Current path is "D:/local/ConsoleApplication1" Absolute path for "C:cl.exe" is "C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\cl.exe"
See also
(C++17) | composes a canonical path (function) |
(C++17) | composes a relative path (function) |
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