WindowDialog
Inherits: Popup < Control < CanvasItem < Node < Object
Inherited By: AcceptDialog
Base class for window dialogs.
Description
Windowdialog is the base class for all window-based dialogs. It's a by-default toplevel Control that draws a window decoration and allows motion and resizing.
Properties
| ||
|
Methods
get_close_button ( ) |
Theme Properties
close | ||
close_h_ofs | 18 | |
close_highlight | ||
close_v_ofs | 18 | |
panel | ||
scaleborder_size | 4 | |
title_color | Color( 0, 0, 0, 1 ) | |
title_font | ||
title_height | 20 |
Property Descriptions
bool resizable
Default |
|
Setter | set_resizable(value) |
Getter | get_resizable() |
If true
, the user can resize the window.
String window_title
Default |
|
Setter | set_title(value) |
Getter | get_title() |
The text displayed in the window's title bar.
Method Descriptions
TextureButton get_close_button ( )
Returns the close TextureButton.
© 2014–2021 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.3/classes/class_windowdialog.html