InputEventJoypadMotion
Inherits: InputEvent < Resource < Reference < Object
Input event type for gamepad joysticks and other motions. For buttons, see InputEventJoypadButton
.
Description
Stores information about joystick motions. One InputEventJoypadMotion
represents one axis at a time.
Tutorials
Properties
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Property Descriptions
int axis
Default |
|
Setter | set_axis(value) |
Getter | get_axis() |
Axis identifier. Use one of the JoystickList axis constants.
float axis_value
Default |
|
Setter | set_axis_value(value) |
Getter | get_axis_value() |
Current position of the joystick on the given axis. The value ranges from -1.0
to 1.0
. A value of 0
means the axis is in its resting position.
© 2014–2021 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.3/classes/class_inputeventjoypadmotion.html