ReferenceRect
Inherits: Control < CanvasItem < Node < Object
Reference frame for GUI.
Description
A rectangle box that displays only a border_color border color around its rectangle. ReferenceRect
has no fill Color. If you need to display a rectangle filled with a solid color, consider using ColorRect instead.
Properties
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Property Descriptions
Color border_color
Default |
|
Setter | set_border_color(value) |
Getter | get_border_color() |
Sets the border Color of the ReferenceRect
.
float border_width
Default |
|
Setter | set_border_width(value) |
Getter | get_border_width() |
Sets the border width of the ReferenceRect
. The border grows both inwards and outwards with respect to the rectangle box.
bool editor_only
Default |
|
Setter | set_editor_only(value) |
Getter | get_editor_only() |
If set to true
, the ReferenceRect
will only be visible while in editor. Otherwise, ReferenceRect
will be visible in game.
© 2014–2021 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.3/classes/class_referencerect.html