VisualScriptLists
Inherits: VisualScriptNode < Resource < Reference < Object
Inherited By: VisualScriptComposeArray
A Visual Script virtual class for in-graph editable nodes.
Description
A Visual Script virtual class that defines the shape and the default behavior of the nodes that have to be in-graph editable nodes.
Methods
void | add_input_data_port ( Variant.Type type, String name, int index ) |
void | add_output_data_port ( Variant.Type type, String name, int index ) |
void | remove_input_data_port ( int index ) |
void | remove_output_data_port ( int index ) |
void | set_input_data_port_name ( int index, String name ) |
void | set_input_data_port_type ( int index, Variant.Type type ) |
void | set_output_data_port_name ( int index, String name ) |
void | set_output_data_port_type ( int index, Variant.Type type ) |
Method Descriptions
void add_input_data_port ( Variant.Type type, String name, int index )
void add_output_data_port ( Variant.Type type, String name, int index )
void remove_input_data_port ( int index )
void remove_output_data_port ( int index )
void set_input_data_port_name ( int index, String name )
void set_input_data_port_type ( int index, Variant.Type type )
void set_output_data_port_name ( int index, String name )
void set_output_data_port_type ( int index, Variant.Type type )
© 2014–2021 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.3/classes/class_visualscriptlists.html