VisualShaderNodeVectorInterp
Inherits: VisualShaderNode < Resource < Reference < Object
Linearly interpolates between two vectors within the visual shader graph.
Description
Translates to mix(a, b, weight)
in the shader language, where weight
is a Vector3 with weights for each component.
© 2014–2021 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.3/classes/class_visualshadernodevectorinterp.html