VisualScriptPropertyGet
Inherits: VisualScriptNode < Resource < Reference < Object
Properties
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Enumerations
enum CallMode:
- CALL_MODE_SELF = 0
- CALL_MODE_NODE_PATH = 1
- CALL_MODE_INSTANCE = 2
- CALL_MODE_BASIC_TYPE = 3
Property Descriptions
String base_script
Setter | set_base_script(value) |
Getter | get_base_script() |
String base_type
Default |
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Setter | set_base_type(value) |
Getter | get_base_type() |
Variant.Type basic_type
Setter | set_basic_type(value) |
Getter | get_basic_type() |
String index
Setter | set_index(value) |
Getter | get_index() |
NodePath node_path
Setter | set_base_path(value) |
Getter | get_base_path() |
String property
Default |
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Setter | set_property(value) |
Getter | get_property() |
CallMode set_mode
Default |
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Setter | set_call_mode(value) |
Getter | get_call_mode() |
© 2014–2021 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.3/classes/class_visualscriptpropertyget.html