CircleShape2D
Inherits: Shape2D < Resource < Reference < Object
Circular shape for 2D collisions.
Description
Circular shape for 2D collisions. This shape is useful for modeling balls or small characters and its collision detection with everything else is very fast.
Properties
|
Property Descriptions
float radius
Default |
|
Setter | set_radius(value) |
Getter | get_radius() |
The circle's radius.
© 2014–2021 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.3/classes/class_circleshape2d.html