LinkButton
Inherits: BaseButton < Control < CanvasItem < Node < Object
Simple button used to represent a link to some resource.
Description
This kind of button is primarily used when the interaction with the button causes a context change (like linking to a web page).
See also BaseButton which contains common properties and methods associated with this node.
Properties
focus_mode |
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mouse_default_cursor_shape |
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Theme Properties
focus | ||
font | ||
font_color | Color( 0.88, 0.88, 0.88, 1 ) | |
font_color_hover | Color( 0.94, 0.94, 0.94, 1 ) | |
font_color_pressed | Color( 1, 1, 1, 1 ) | |
underline_spacing | 2 |
Enumerations
- UNDERLINE_MODE_ALWAYS = 0 --- The LinkButton will always show an underline at the bottom of its text.
- UNDERLINE_MODE_ON_HOVER = 1 --- The LinkButton will show an underline at the bottom of its text when the mouse cursor is over it.
- UNDERLINE_MODE_NEVER = 2 --- The LinkButton will never show an underline at the bottom of its text.
Property Descriptions
String text
Default |
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Setter | set_text(value) |
Getter | get_text() |
The button's text that will be displayed inside the button's area.
UnderlineMode underline
Default |
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Setter | set_underline_mode(value) |
Getter | get_underline_mode() |
Determines when to show the underline. See UnderlineMode for options.
© 2014–2021 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.3/classes/class_linkbutton.html