getGraphicsEvent
Wait for a mouse or keyboard event from a graphics window
Description
This function waits for input from a graphics window in the form of a mouse or keyboard event.
Usage
getGraphicsEvent(prompt = "Waiting for input", onMouseDown = NULL, onMouseMove = NULL, onMouseUp = NULL, onKeybd = NULL, onIdle = NULL, consolePrompt = prompt) setGraphicsEventHandlers(which = dev.cur(), ...) getGraphicsEventEnv(which = dev.cur()) setGraphicsEventEnv(which = dev.cur(), env)
Arguments
prompt | prompt to be displayed to the user in the graphics window |
onMouseDown | a function to respond to mouse clicks |
onMouseMove | a function to respond to mouse movement |
onMouseUp | a function to respond to mouse button releases |
onKeybd | a function to respond to key presses |
onIdle | a function to call when no events are pending |
consolePrompt | prompt to be displayed to the user in the console |
which | which graphics device does the call apply to? |
... | items including handlers to be placed in the event environment |
env | an environment to be used as the event environment |
Details
These functions allow user input from some graphics devices (currently only the windows()
, X11(type = "Xlib")
and X11(type = "cairo")
screen displays in base R). Event handlers may be installed to respond to events involving the mouse or keyboard.
The functions are related as follows. If any of the first six arguments to getGraphicsEvent
are given, then it uses those in a call to setGraphicsEventHandlers
to replace any existing handlers in the current device. This is for compatibility with pre-2.12.0 R versions. The current normal way to set up event handlers is to set them using setGraphicsEventHandlers
or setGraphicsEventEnv
on one or more graphics devices, and then use getGraphicsEvent()
with no arguments to retrieve event data. getGraphicsEventEnv()
may be used to save the event environment for use later.
The names of the arguments in getGraphicsEvent
are special. When handling events, the graphics system will look through the event environment for functions named onMouseDown
, onMouseMove
, onMouseUp
, onKeybd
, and onIdle
, and use them as event handlers. It will use prompt
for a label on the graphics device. Two other special names are which
, which will identify the graphics device, and result
, where the result of the last event handler will be stored before being returned by getGraphicsEvent()
.
The mouse event handlers should be functions with header function(buttons, x, y)
. The coordinates x
and y
will be passed to mouse event handlers in device independent coordinates (i.e., the lower left corner of the window is (0,0)
, the upper right is (1,1)
). The buttons
argument will be a vector listing the buttons that are pressed at the time of the event, with 0 for left, 1 for middle, and 2 for right.
The keyboard event handler should be a function with header function(key)
. A single element character vector will be passed to this handler, corresponding to the key press. Shift and other modifier keys will have been processed, so shift-a
will be passed as "A"
. The following special keys may also be passed to the handler:
-
Control keys, passed as
"Ctrl-A"
, etc. -
Navigation keys, passed as one of
"Left", "Up", "Right", "Down", "PgUp", "PgDn", "End", "Home"
-
Edit keys, passed as one of
"Ins", "Del"
-
Function keys, passed as one of
"F1", "F2", ...
The idle event handler onIdle
should be a function with no arguments. If the function is undefined or NULL
, then R will typically call a system function which (efficiently) waits for the next event to appear on a filehandle. Otherwise, the idle event handler will be called whenever the event queue of the graphics device was found to be empty, i.e. in an infinite loop. This feature is intended to allow animations to respond to user input, and could be CPU-intensive. Currently, onIdle
is only implemented for X11()
devices.
Note that calling Sys.sleep()
is not recommended within an idle handler - Sys.sleep()
removes pending graphics events in order to allow users to move, close, or resize windows while it is executing. Events such as mouse and keyboard events occurring during Sys.sleep()
are lost, and currently do not trigger the event handlers registered via getGraphicsEvent
or setGraphicsEventHandlers
.
The event handlers are standard R functions, and will be executed as though called from the event environment.
In an interactive session, events will be processed until
-
one of the event handlers returns a non-
NULL
value which will be returned as the value ofgetGraphicsEvent
, or -
the user interrupts the function from the console.
Value
When run interactively, getGraphicsEvent
returns a non-NULL
value returned from one of the event handlers. In a non-interactive session, getGraphicsEvent
will return NULL
immediately. It will also return NULL
if the user closes the last window that has graphics handlers.
getGraphicsEventEnv
returns the current event environment for the graphics device, or NULL
if none has been set.
setGraphicsEventEnv
and setGraphicsEventHandlers
return the previous event environment for the graphics device.
Author(s)
Duncan Murdoch
Examples
# This currently only works on the Windows, X11(type = "Xlib"), and # X11(type = "cairo") screen devices... ## Not run: savepar <- par(ask = FALSE) dragplot <- function(..., xlim = NULL, ylim = NULL, xaxs = "r", yaxs = "r") { plot(..., xlim = xlim, ylim = ylim, xaxs = xaxs, yaxs = yaxs) startx <- NULL starty <- NULL prevx <- NULL prevy <- NULL usr <- NULL devset <- function() if (dev.cur() != eventEnv$which) dev.set(eventEnv$which) dragmousedown <- function(buttons, x, y) { startx <<- x starty <<- y prevx <<- 0 prevy <<- 0 devset() usr <<- par("usr") eventEnv$onMouseMove <- dragmousemove NULL } dragmousemove <- function(buttons, x, y) { devset() deltax <- diff(grconvertX(c(startx, x), "ndc", "user")) deltay <- diff(grconvertY(c(starty, y), "ndc", "user")) if (abs(deltax-prevx) + abs(deltay-prevy) > 0) { plot(..., xlim = usr[1:2]-deltax, xaxs = "i", ylim = usr[3:4]-deltay, yaxs = "i") prevx <<- deltax prevy <<- deltay } NULL } mouseup <- function(buttons, x, y) { eventEnv$onMouseMove <- NULL } keydown <- function(key) { if (key == "q") return(invisible(1)) eventEnv$onMouseMove <- NULL NULL } setGraphicsEventHandlers(prompt = "Click and drag, hit q to quit", onMouseDown = dragmousedown, onMouseUp = mouseup, onKeybd = keydown) eventEnv <- getGraphicsEventEnv() } dragplot(rnorm(1000), rnorm(1000)) getGraphicsEvent() par(savepar) ## End(Not run)
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Licensed under the GNU General Public License.