identify
Identify Points in a Scatter Plot
Description
identify
reads the position of the graphics pointer when the (first) mouse button is pressed. It then searches the coordinates given in x
and y
for the point closest to the pointer. If this point is close enough to the pointer, its index will be returned as part of the value of the call.
Usage
identify(x, ...) ## Default S3 method: identify(x, y = NULL, labels = seq_along(x), pos = FALSE, n = length(x), plot = TRUE, atpen = FALSE, offset = 0.5, tolerance = 0.25, order = FALSE, ...)
Arguments
x, y | coordinates of points in a scatter plot. Alternatively, any object which defines coordinates (a plotting structure, time series etc: see |
labels | an optional character vector giving labels for the points. Will be coerced using |
pos | if |
n | the maximum number of points to be identified. |
plot | logical: if |
atpen | logical: if |
offset | the distance (in character widths) which separates the label from identified points. Negative values are allowed. Not used if |
tolerance | the maximal distance (in inches) for the pointer to be ‘close enough’ to a point. |
order | if |
... | further arguments passed to |
Details
identify
is a generic function, and only the default method is described here.
identify
is only supported on screen devices such as X11
, windows
and quartz
. On other devices the call will do nothing.
Clicking near (as defined by tolerance
) a point adds it to the list of identified points. Points can be identified only once, and if the point has already been identified or the click is not near any of the points a message is printed immediately on the R console.
If plot
is TRUE
, the point is labelled with the corresponding element of labels
. If atpen
is false (the default) the labels are placed below, to the left, above or to the right of the identified point, depending on where the pointer was relative to the point. If atpen
is true, the labels are placed with the bottom left of the string's box at the pointer.
For the usual X11
device the identification process is terminated by pressing any mouse button other than the first. For the quartz
device the process is terminated by pressing either the pop-up menu equivalent (usually second mouse button or Ctrl
-click) or the ESC
key.
On most devices which support identify
, successful selection of a point is indicated by a bell sound unless options(locatorBell = FALSE)
has been set.
If the window is resized or hidden and then exposed before the identification process has terminated, any labels drawn by identify
will disappear. These will reappear once the identification process has terminated and the window is resized or hidden and exposed again. This is because the labels drawn by identify
are not recorded in the device's display list until the identification process has terminated.
If you interrupt the identify
call this leaves the graphics device in an undefined state, with points labelled but labels not recorded in the display list. Copying a device in that state will give unpredictable results.
Value
If both pos
and order
are FALSE
, an integer vector containing the indices of the identified points.
If either of pos
or order
is TRUE
, a list containing a component ind
, indicating which points were identified and (if pos
is TRUE
) a component pos
, indicating where the labels were placed relative to the identified points (1=below, 2=left, 3=above, 4=right and 0=no offset, used if atpen = TRUE
) and (if order
is TRUE
) a component order
, indicating the order in which points were identified.
Technicalities
The algorithm used for placing labels is the same as used by text
if pos
is specified there, the difference being that the position of the pointer relative the identified point determines pos
in identify
.
For labels placed to the left of a point, the right-hand edge of the string's box is placed offset
units to the left of the point, and analogously for points to the right. The baseline of the text is placed below the point so as to approximately centre string vertically. For labels placed above or below a point, the string is centered horizontally on the point. For labels placed above, the baseline of the text is placed offset
units above the point, and for those placed below, the baseline is placed so that the top of the string's box is approximately offset
units below the point. If you want more precise placement (e.g., centering) use plot = FALSE
and plot via text
or points
: see the examples.
References
Becker, R. A., Chambers, J. M. and Wilks, A. R. (1988) The New S Language. Wadsworth & Brooks/Cole.
See Also
dev.capabilities
to see if it is supported.
Examples
## A function to use identify to select points, and overplot the ## points with another symbol as they are selected identifyPch <- function(x, y = NULL, n = length(x), plot = FALSE, pch = 19, ...) { xy <- xy.coords(x, y); x <- xy$x; y <- xy$y sel <- rep(FALSE, length(x)) while(sum(sel) < n) { ans <- identify(x[!sel], y[!sel], labels = which(!sel), n = 1, plot = plot, ...) if(!length(ans)) break ans <- which(!sel)[ans] points(x[ans], y[ans], pch = pch) sel[ans] <- TRUE } ## return indices of selected points which(sel) } if(dev.interactive()) { ## use it x <- rnorm(50); y <- rnorm(50) plot(x,y); identifyPch(x,y) # how fast to get all? }
Copyright (©) 1999–2012 R Foundation for Statistical Computing.
Licensed under the GNU General Public License.