uniformMatrix4fv method
void uniformMatrix4fv(Source
void uniformMatrix4fv(UniformLocation location, bool transpose, array) { if ((array is Float32List) && (transpose is bool) && (location is UniformLocation || location == null)) { _blink.BlinkWebGL2RenderingContext.instance .uniformMatrix4fv_Callback_3_(this, location, transpose, array); return; } if ((array is List<num>) && (transpose is bool) && (location is UniformLocation || location == null)) { _blink.BlinkWebGL2RenderingContext.instance .uniformMatrix4fv_Callback_3_(this, location, transpose, array); return; } throw new ArgumentError("Incorrect number or type of arguments"); }
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https://api.dartlang.org/stable/1.24.3/dart-web_gl/RenderingContext2/uniformMatrix4fv.html