uniform4i method
- @DomName('WebGL2RenderingContext.uniform4i')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.uniform4i') @DocsEditable() @Experimental() // untriaged void uniform4i(UniformLocation location, int x, int y, int z, int w) => _blink.BlinkWebGL2RenderingContext.instance .uniform4i_Callback_5_(this, location, x, y, z, w);
© 2012 the Dart project authors
Licensed under the Creative Commons Attribution-ShareAlike License v4.0.
https://api.dartlang.org/stable/1.24.3/dart-web_gl/RenderingContext2/uniform4i.html