compressedTexSubImage2D method
- @DomName('WebGL2RenderingContext.compressedTexSubImage2D')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.compressedTexSubImage2D') @DocsEditable() @Experimental() // untriaged void compressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, TypedData data) => _blink.BlinkWebGL2RenderingContext.instance .compressedTexSubImage2D_Callback_8_(this, target, level, xoffset, yoffset, width, height, format, data);
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https://api.dartlang.org/stable/1.24.3/dart-web_gl/RenderingContext2/compressedTexSubImage2D.html