getShaderSource method

  1. @DomName('WebGLRenderingContext.getShaderSource')
  2. @DocsEditable()
String getShaderSource(Shader shader)

Source

@DomName('WebGLRenderingContext.getShaderSource')
@DocsEditable()
String getShaderSource(Shader shader) =>
    _blink.BlinkWebGLRenderingContext.instance
        .getShaderSource_Callback_1_(this, shader);

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Licensed under the Creative Commons Attribution-ShareAlike License v4.0.
https://api.dartlang.org/stable/1.24.3/dart-web_gl/RenderingContext/getShaderSource.html