loopStart property
num loopStartSource
@DomName('AudioBufferSourceNode.loopStart') @DocsEditable() num get loopStart => _blink.BlinkAudioBufferSourceNode.instance.loopStart_Getter_(this);void loopStart=(
Source
@DomName('AudioBufferSourceNode.loopStart') @DocsEditable() set loopStart(num value) => _blink.BlinkAudioBufferSourceNode.instance.loopStart_Setter_(this, value);
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https://api.dartlang.org/stable/1.24.3/dart-web_audio/AudioBufferSourceNode/loopStart.html