getActiveUniforms method

  1. @DomName('WebGL2RenderingContext.getActiveUniforms')
  2. @DocsEditable()
  3. @Experimental()
Object getActiveUniforms(Program program, List<int> uniformIndices, int pname)

Source

@DomName('WebGL2RenderingContext.getActiveUniforms')
@DocsEditable()
@Experimental() // untriaged
Object getActiveUniforms(
        Program program, List<int> uniformIndices, int pname) =>
    (_blink.BlinkWebGL2RenderingContext.instance
        .getActiveUniforms_Callback_3_(this, program, uniformIndices, pname));

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Licensed under the Creative Commons Attribution-ShareAlike License v4.0.
https://api.dartlang.org/stable/1.24.3/dart-web_gl/RenderingContext2/getActiveUniforms.html