compressedTexImage2D method
- @DomName('WebGL2RenderingContext.compressedTexImage2D')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.compressedTexImage2D') @DocsEditable() @Experimental() // untriaged void compressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, TypedData data) => _blink.BlinkWebGL2RenderingContext.instance .compressedTexImage2D_Callback_7_( this, target, level, internalformat, width, height, border, data);
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https://api.dartlang.org/stable/1.24.3/dart-web_gl/RenderingContext2/compressedTexImage2D.html