attachShader method

  1. @DomName('WebGLRenderingContext.attachShader')
  2. @DocsEditable()
void attachShader(Program program, Shader shader)

Source

@DomName('WebGLRenderingContext.attachShader')
@DocsEditable()
void attachShader(Program program, Shader shader) =>
    _blink.BlinkWebGLRenderingContext.instance
        .attachShader_Callback_2_(this, program, shader);

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https://api.dartlang.org/stable/1.24.3/dart-web_gl/RenderingContext/attachShader.html