uniform4fv method
void uniform4fv(Source
void uniform4fv(UniformLocation location, v) { if ((v is Float32List) && (location is UniformLocation || location == null)) { _blink.BlinkWebGL2RenderingContext.instance .uniform4fv_Callback_2_(this, location, v); return; } if ((v is List<num>) && (location is UniformLocation || location == null)) { _blink.BlinkWebGL2RenderingContext.instance .uniform4fv_Callback_2_(this, location, v); return; } throw new ArgumentError("Incorrect number or type of arguments"); }
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https://api.dartlang.org/stable/1.24.3/dart-web_gl/RenderingContext2/uniform4fv.html