depthRange method
- @DomName('WebGL2RenderingContext.depthRange')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.depthRange') @DocsEditable() @Experimental() // untriaged void depthRange(num zNear, num zFar) => _blink.BlinkWebGL2RenderingContext.instance .depthRange_Callback_2_(this, zNear, zFar);
© 2012 the Dart project authors
Licensed under the Creative Commons Attribution-ShareAlike License v4.0.
https://api.dartlang.org/stable/1.24.3/dart-web_gl/RenderingContext2/depthRange.html