getActiveUniformBlockName method
- @DomName('WebGL2RenderingContext.getActiveUniformBlockName')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.getActiveUniformBlockName') @DocsEditable() @Experimental() // untriaged String getActiveUniformBlockName(Program program, int uniformBlockIndex) => _blink.BlinkWebGL2RenderingContext.instance .getActiveUniformBlockName_Callback_2_( this, program, uniformBlockIndex);
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https://api.dartlang.org/stable/1.24.3/dart-web_gl/RenderingContext2/getActiveUniformBlockName.html