shaderSource method
- @DomName('WebGLRenderingContext.shaderSource')
- @DocsEditable()
Source
@DomName('WebGLRenderingContext.shaderSource') @DocsEditable() void shaderSource(Shader shader, String string) => _blink.BlinkWebGLRenderingContext.instance .shaderSource_Callback_2_(this, shader, string);
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https://api.dartlang.org/stable/1.24.3/dart-web_gl/RenderingContext/shaderSource.html