Qt WebSockets
WebSocket is a web-based protocol designed to enable two-way communication between a client application and a remote host. It enables the two entities to send data back and forth if the initial handshake succeeds. WebSocket is the solution for applications that struggle to get real-time data feeds with less network latency and minimum data exchange.
The Qt WebSockets module provides C++ and QML interfaces that enable Qt applications to act as a server that can process WebSocket requests, or a client that can consume data received from the server, or both.
Getting Started
To include the definitions of the module's classes, use the following directive:
#include <QtWebSockets/QtWebSockets>
To import the QML types into your application, use the following import statement in your .qml file:
import QtWebSockets 1.0
To link against the module, add this line to your qmake .pro file:
QT += websockets
Reference Documentation
Examples
The module provides the following Examples as a guide to using the API.
Conformance
© The Qt Company Ltd
Licensed under the GNU Free Documentation License, Version 1.3.
https://doc.qt.io/qt-5.9/qtwebsockets-index.html