ActionInput QML Type
QML frontend for the Qt3DInput::QActionInput C++ class. More...
Import Statement: | import Qt3D.Input 2.0 |
Since: | Qt 5.7 |
Instantiates: | QActionInput |
Properties
- buttons : list<int>
- sourceDevice : AbstractPhysicalDevice
Signals
- void buttonsChanged(const QVector<int> &buttons)
- void sourceDeviceChanged()
Detailed Description
Links a physical device and selected buttons on it which can trigger this action.
Each Action input can be triggered by one or many buttons on a source device
ActionInput { sourceDevice: keyboardSourceDevice buttons: [Qt.Key_A] }
ActionInput { sourceDevice: keyboardSourceDevice buttons: [Qt.Key_A,Qt.Key_B] }
Property Documentation
buttons : list<int>
The Buttons that can trigger this Action.
sourceDevice : AbstractPhysicalDevice
The current source device of the ActionInput
Signal Documentation
void buttonsChanged(const QVector<int> &buttons)
This signal is emitted when the buttons associated with the action input is changed.
The corresponding handler is onbuttonsChanged
void sourceDeviceChanged()
This signal is emitted when the source device associated with the action input is changed.
The corresponding handler is onSourceDeviceChanged
© The Qt Company Ltd
Licensed under the GNU Free Documentation License, Version 1.3.
https://doc.qt.io/qt-5.9/qml-qt3d-input-actioninput.html