QMesh Class
(Qt3DRender::QMesh)A custom mesh loader. More...
Header: | #include <Qt3DRender/QMesh> |
qmake: | QT += 3drender |
Instantiated By: | Mesh |
Inherits: | Qt3DRender::QGeometryRenderer |
Properties
- 10 properties inherited from Qt3DRender::QGeometryRenderer
- 1 property inherited from Qt3DCore::QComponent
- 3 properties inherited from Qt3DCore::QNode
- 1 property inherited from QObject
Public Functions
QMesh(Qt3DCore::QNode *parent = nullptr) | |
QString | meshName() const |
QUrl | source() const |
- 12 public functions inherited from Qt3DRender::QGeometryRenderer
- 2 public functions inherited from Qt3DCore::QComponent
- 11 public functions inherited from Qt3DCore::QNode
- 32 public functions inherited from QObject
Public Slots
void | setMeshName(const QString &meshName) |
void | setSource(const QUrl &source) |
- 10 public slots inherited from Qt3DRender::QGeometryRenderer
- 1 public slot inherited from Qt3DCore::QComponent
- 3 public slots inherited from Qt3DCore::QNode
- 1 public slot inherited from QObject
Signals
void | meshNameChanged(const QString &meshName) |
void | sourceChanged(const QUrl &source) |
- 10 signals inherited from Qt3DRender::QGeometryRenderer
- 3 signals inherited from Qt3DCore::QComponent
- 4 signals inherited from Qt3DCore::QNode
- 2 signals inherited from QObject
Protected Functions
QMesh(QMeshPrivate &dd, Qt3DCore::QNode *parent = nullptr) |
- 2 protected functions inherited from Qt3DCore::QNode
- 9 protected functions inherited from QObject
Additional Inherited Members
- 11 static public members inherited from QObject
Detailed Description
A custom mesh loader.
Loads mesh data from external files in a variety of formats. Qt3DRender::QMesh loads data into a single mesh.
In Qt3D 5.9, QMesh supports the following formats:
- Wavefront OBJ
- Stanford Triangle Format PLY
- STL (STereoLithography)
QMesh will also support the following format if the SDK is installed and the fbx geometry loader plugin is built and found:
- Autodesk FBX
If you wish to load an entire scene made of several objects, you should rather use the Qt3DRender::QSceneLoader instead.
See also Qt3DRender::QSceneLoader.
Property Documentation
meshName : QString
Holds the name of the mesh.
Access functions:
QString | meshName() const |
void | setMeshName(const QString &meshName) |
Notifier signal:
void | meshNameChanged(const QString &meshName) |
source : QUrl
Holds the source url to the file containing the custom mesh.
Access functions:
QUrl | source() const |
void | setSource(const QUrl &source) |
Notifier signal:
void | sourceChanged(const QUrl &source) |
Member Function Documentation
QMesh::QMesh(Qt3DCore::QNode *parent = nullptr)
Default constructs an instance of QMesh.
[protected]
QMesh::QMesh(QMeshPrivate &dd, Qt3DCore::QNode *parent = nullptr)
Copy constructor.
© The Qt Company Ltd
Licensed under the GNU Free Documentation License, Version 1.3.
https://doc.qt.io/qt-5.9/qt3drender-qmesh.html