Class GraphicsConfiguration
- java.lang.Object
-
- java.awt.GraphicsConfiguration
public abstract class GraphicsConfiguration extends Object
The GraphicsConfiguration
class describes the characteristics of a graphics destination such as a printer or monitor. There can be many GraphicsConfiguration
objects associated with a single graphics device, representing different drawing modes or capabilities. The corresponding native structure will vary from platform to platform. For example, on X11 windowing systems, each visual is a different GraphicsConfiguration
. On Microsoft Windows, GraphicsConfiguration
s represent PixelFormats available in the current resolution and color depth.
In a virtual device multi-screen environment in which the desktop area could span multiple physical screen devices, the bounds of the GraphicsConfiguration
objects are relative to the virtual coordinate system. When setting the location of a component, use getBounds
to get the bounds of the desired GraphicsConfiguration
and offset the location with the coordinates of the GraphicsConfiguration
, as the following code sample illustrates:
Frame f = new Frame(gc); // where gc is a GraphicsConfiguration Rectangle bounds = gc.getBounds(); f.setLocation(10 + bounds.x, 10 + bounds.y);
To determine if your environment is a virtual device environment, call getBounds
on all of the GraphicsConfiguration
objects in your system. If any of the origins of the returned bounds is not (0, 0), your environment is a virtual device environment.
You can also use getBounds
to determine the bounds of the virtual device. To do this, first call getBounds
on all of the GraphicsConfiguration
objects in your system. Then calculate the union of all of the bounds returned from the calls to getBounds
. The union is the bounds of the virtual device. The following code sample calculates the bounds of the virtual device.
Rectangle virtualBounds = new Rectangle(); GraphicsEnvironment ge = GraphicsEnvironment. getLocalGraphicsEnvironment(); GraphicsDevice[] gs = ge.getScreenDevices(); for (int j = 0; j < gs.length; j++) { GraphicsDevice gd = gs[j]; GraphicsConfiguration[] gc = gd.getConfigurations(); for (int i=0; i < gc.length; i++) { virtualBounds = virtualBounds.union(gc[i].getBounds()); } }
- See Also:
-
Window
,Frame
,GraphicsEnvironment
,GraphicsDevice
Constructors
Modifier | Constructor | Description |
---|---|---|
protected | GraphicsConfiguration() | This is an abstract class that cannot be instantiated directly. |
Methods
Modifier and Type | Method | Description |
---|---|---|
BufferedImage | createCompatibleImage(int width,
int height) | Returns a |
BufferedImage | createCompatibleImage(int width,
int height,
int transparency) | Returns a |
VolatileImage | createCompatibleVolatileImage(int width,
int height) | Returns a |
VolatileImage | createCompatibleVolatileImage(int width,
int height,
int transparency) | Returns a |
VolatileImage | createCompatibleVolatileImage(int width,
int height,
ImageCapabilities caps) | Returns a |
VolatileImage | createCompatibleVolatileImage(int width,
int height,
ImageCapabilities caps,
int transparency) | Returns a |
abstract Rectangle | getBounds() | Returns the bounds of the |
BufferCapabilities | getBufferCapabilities() | Returns the buffering capabilities of this |
abstract ColorModel | getColorModel() | Returns the |
abstract ColorModel | getColorModel(int transparency) | Returns the |
abstract AffineTransform | getDefaultTransform() | Returns the default |
abstract GraphicsDevice | getDevice() | Returns the |
ImageCapabilities | getImageCapabilities() | Returns the image capabilities of this |
abstract AffineTransform | getNormalizingTransform() | Returns an |
boolean | isTranslucencyCapable() | Returns whether this |
Methods declared in class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Constructors
GraphicsConfiguration
protected GraphicsConfiguration()
This is an abstract class that cannot be instantiated directly. Instances must be obtained from a suitable factory or query method.
Methods
getDevice
public abstract GraphicsDevice getDevice()
Returns the GraphicsDevice
associated with this GraphicsConfiguration
.
- Returns:
- a
GraphicsDevice
object that is associated with thisGraphicsConfiguration
.
createCompatibleImage
public BufferedImage createCompatibleImage(int width, int height)
Returns a BufferedImage
with a data layout and color model compatible with this GraphicsConfiguration
. This method has nothing to do with memory-mapping a device. The returned BufferedImage
has a layout and color model that is closest to this native device configuration and can therefore be optimally blitted to this device.
- Parameters:
-
width
- the width of the returnedBufferedImage
-
height
- the height of the returnedBufferedImage
- Returns:
- a
BufferedImage
whose data layout and color model is compatible with thisGraphicsConfiguration
.
createCompatibleImage
public BufferedImage createCompatibleImage(int width, int height, int transparency)
Returns a BufferedImage
that supports the specified transparency and has a data layout and color model compatible with this GraphicsConfiguration
. This method has nothing to do with memory-mapping a device. The returned BufferedImage
has a layout and color model that can be optimally blitted to a device with this GraphicsConfiguration
.
- Parameters:
-
width
- the width of the returnedBufferedImage
-
height
- the height of the returnedBufferedImage
-
transparency
- the specified transparency mode - Returns:
- a
BufferedImage
whose data layout and color model is compatible with thisGraphicsConfiguration
and also supports the specified transparency. - Throws:
-
IllegalArgumentException
- if the transparency is not a valid value - See Also:
-
Transparency.OPAQUE
,Transparency.BITMASK
,Transparency.TRANSLUCENT
createCompatibleVolatileImage
public VolatileImage createCompatibleVolatileImage(int width, int height)
Returns a VolatileImage
with a data layout and color model compatible with this GraphicsConfiguration
. The returned VolatileImage
may have data that is stored optimally for the underlying graphics device and may therefore benefit from platform-specific rendering acceleration.
- Parameters:
-
width
- the width of the returnedVolatileImage
-
height
- the height of the returnedVolatileImage
- Returns:
- a
VolatileImage
whose data layout and color model is compatible with thisGraphicsConfiguration
. - Since:
- 1.4
- See Also:
Component.createVolatileImage(int, int)
createCompatibleVolatileImage
public VolatileImage createCompatibleVolatileImage(int width, int height, int transparency)
Returns a VolatileImage
with a data layout and color model compatible with this GraphicsConfiguration
. The returned VolatileImage
may have data that is stored optimally for the underlying graphics device and may therefore benefit from platform-specific rendering acceleration.
- Parameters:
-
width
- the width of the returnedVolatileImage
-
height
- the height of the returnedVolatileImage
-
transparency
- the specified transparency mode - Returns:
- a
VolatileImage
whose data layout and color model is compatible with thisGraphicsConfiguration
. - Throws:
-
IllegalArgumentException
- if the transparency is not a valid value - Since:
- 1.5
- See Also:
-
Transparency.OPAQUE
,Transparency.BITMASK
,Transparency.TRANSLUCENT
,Component.createVolatileImage(int, int)
createCompatibleVolatileImage
public VolatileImage createCompatibleVolatileImage(int width, int height, ImageCapabilities caps) throws AWTException
Returns a VolatileImage
with a data layout and color model compatible with this GraphicsConfiguration
, using the specified image capabilities. If the caps
parameter is null, it is effectively ignored and this method will create a VolatileImage without regard to ImageCapabilities
constraints. The returned VolatileImage
has a layout and color model that is closest to this native device configuration and can therefore be optimally blitted to this device.
- Parameters:
-
width
- the width of the returnedVolatileImage
-
height
- the height of the returnedVolatileImage
-
caps
- the image capabilities - Returns:
- a
VolatileImage
whose data layout and color model is compatible with thisGraphicsConfiguration
. - Throws:
-
AWTException
- if the supplied image capabilities could not be met by this graphics configuration - Since:
- 1.4
createCompatibleVolatileImage
public VolatileImage createCompatibleVolatileImage(int width, int height, ImageCapabilities caps, int transparency) throws AWTException
Returns a VolatileImage
with a data layout and color model compatible with this GraphicsConfiguration
, using the specified image capabilities and transparency value. If the caps
parameter is null, it is effectively ignored and this method will create a VolatileImage without regard to ImageCapabilities
constraints. The returned VolatileImage
has a layout and color model that is closest to this native device configuration and can therefore be optimally blitted to this device.
- Parameters:
-
width
- the width of the returnedVolatileImage
-
height
- the height of the returnedVolatileImage
-
caps
- the image capabilities -
transparency
- the specified transparency mode - Returns:
- a
VolatileImage
whose data layout and color model is compatible with thisGraphicsConfiguration
. - Throws:
-
IllegalArgumentException
- if the transparency is not a valid value -
AWTException
- if the supplied image capabilities could not be met by this graphics configuration - Since:
- 1.5
- See Also:
-
Transparency.OPAQUE
,Transparency.BITMASK
,Transparency.TRANSLUCENT
,Component.createVolatileImage(int, int)
getColorModel
public abstract ColorModel getColorModel()
Returns the ColorModel
associated with this GraphicsConfiguration
.
- Returns:
- a
ColorModel
object that is associated with thisGraphicsConfiguration
.
getColorModel
public abstract ColorModel getColorModel(int transparency)
Returns the ColorModel
associated with this GraphicsConfiguration
that supports the specified transparency.
- Parameters:
-
transparency
- the specified transparency mode - Returns:
- a
ColorModel
object that is associated with thisGraphicsConfiguration
and supports the specified transparency or null if the transparency is not a valid value. - See Also:
-
Transparency.OPAQUE
,Transparency.BITMASK
,Transparency.TRANSLUCENT
getDefaultTransform
public abstract AffineTransform getDefaultTransform()
Returns the default AffineTransform
for this GraphicsConfiguration
. This AffineTransform
is typically the Identity transform for most normal screens. The default AffineTransform
maps coordinates onto the device such that 72 user space coordinate units measure approximately 1 inch in device space. The normalizing transform can be used to make this mapping more exact. Coordinates in the coordinate space defined by the default AffineTransform
for screen and printer devices have the origin in the upper left-hand corner of the target region of the device, with X coordinates increasing to the right and Y coordinates increasing downwards. For image buffers not associated with a device, such as those not created by createCompatibleImage
, this AffineTransform
is the Identity transform.
- Returns:
- the default
AffineTransform
for thisGraphicsConfiguration
.
getNormalizingTransform
public abstract AffineTransform getNormalizingTransform()
Returns an AffineTransform
that can be concatenated with the default AffineTransform
of a GraphicsConfiguration
so that 72 units in user space equals 1 inch in device space.
For a particular Graphics2D
, g, one can reset the transformation to create such a mapping by using the following pseudocode:
GraphicsConfiguration gc = g.getDeviceConfiguration(); g.setTransform(gc.getDefaultTransform()); g.transform(gc.getNormalizingTransform());Note that sometimes this
AffineTransform
is identity, such as for printers or metafile output, and that this AffineTransform
is only as accurate as the information supplied by the underlying system. For image buffers not associated with a device, such as those not created by createCompatibleImage
, this AffineTransform
is the Identity transform since there is no valid distance measurement.- Returns:
- an
AffineTransform
to concatenate to the defaultAffineTransform
so that 72 units in user space is mapped to 1 inch in device space.
getBounds
public abstract Rectangle getBounds()
Returns the bounds of the GraphicsConfiguration
in the device coordinates. In a multi-screen environment with a virtual device, the bounds can have negative X or Y origins.
- Returns:
- the bounds of the area covered by this
GraphicsConfiguration
. - Since:
- 1.3
getBufferCapabilities
public BufferCapabilities getBufferCapabilities()
Returns the buffering capabilities of this GraphicsConfiguration
.
- Returns:
- the buffering capabilities of this graphics configuration object
- Since:
- 1.4
getImageCapabilities
public ImageCapabilities getImageCapabilities()
Returns the image capabilities of this GraphicsConfiguration
.
- Returns:
- the image capabilities of this graphics configuration object
- Since:
- 1.4
isTranslucencyCapable
public boolean isTranslucencyCapable()
Returns whether this GraphicsConfiguration
supports the PERPIXEL_TRANSLUCENT
kind of translucency.
- Returns:
- whether the given GraphicsConfiguration supports the translucency effects.
- Since:
- 1.7
- See Also:
Window.setBackground(Color)
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