QAbstractSkeleton Class
class Qt3DCore::QAbstractSkeletonA skeleton contains the joints for a skinned mesh. More...
| Header: | #include <QAbstractSkeleton> |
| qmake: | QT += 3dcore |
| Since: | Qt 5.10 |
| Instantiated By: | AbstractSkeleton |
| Inherits: | Qt3DCore::QNode |
| Inherited By: |
This class was introduced in Qt 5.10.
Properties
- jointCount : const int
Public Functions
| int | jointCount() const |
Signals
| void | jointCountChanged(int jointCount) |
Detailed Description
Do not use this class directly. You should use QSkeletonLoader if loading skeleton data from a file (most likely) or QSkeleton if creating the skeleton and skinned mesh data yourself (mainly for people creating editors or tooling).
Property Documentation
jointCount : const int
Holds the number of joints contained in the skeleton
Access functions:
| int | jointCount() const |
Notifier signal:
| void | jointCountChanged(int jointCount) |
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Licensed under the GNU Free Documentation License, Version 1.3.
https://doc.qt.io/qt-5.15/qt3dcore-qabstractskeleton.html