AluminumAnodizedEmissiveMaterial QML Type

Anodized aluminum material with emissive properties. More...

Import Statement: import QtQuick3D.Materials 1.14

Detailed Description

The anodized aluminum emissive material has the following properties:

Property Name Property Type Description
uEnvironmentMappingEnabled bool Does the material use an environment map. Default is true.
uShadowMappingEnabled bool Does the material use a baked shadow map. Default is false.
roughness real Roughness of the material. Range is [0, 1], with 0 being totally reflective. Default is 0.3.
base_color vector3d Base color of the material. Default is Qt.vector3d(0.7, 0.7, 0.7).
intensity real The intensity of the emission. Default is 1.0.
emission_color vector3d Emission color of the material. Default is Qt.vector3d(0, 0, 0).
emissive_texture TextureInput The emissive texture map. Default is a Texture with source "maps/emissive.png".
emissive_mask_texture TextureInput The emissive texture map mask. Default is a Texture with source "maps/emissive_mask.png".
uEnvironmentTexture TextureInput The environment texture map. Enabled when uEnvironmentMappingEnabled is true. Default is a Texture with source "maps/spherical_checker.png".
uBakedShadowTexture TextureInput The baked shadow texture map. Enabled when uShadowMappingEnabled is true. Default is a Texture with source "maps/shadow.png".

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Licensed under the GNU Free Documentation License, Version 1.3.
https://doc.qt.io/qt-5.14/qml-qtquick3d-materials-aluminumanodizedemissivematerial.html