ShaderInfo QML Type
Defines basic information about custom shader code for CustomMaterials. More...
Import Statement: | import QtQuick3D.Materials 1.14 |
Properties
Detailed Description
Property Documentation
shaderKey : string
Specifies the options used by the shader using the combination of shader key values.
Constant | Description |
---|---|
ShaderInfo.Diffuse |
The shader uses diffuse lighting. |
ShaderInfo.Specular |
The shader uses specular lighting. |
ShaderInfo.Cutout |
The shader uses alpha cutout. |
ShaderInfo.Refraction |
The shader uses refraction. |
ShaderInfo.Transparent |
The shader uses transparency. |
ShaderInfo.Displace |
The shader uses displacement mapping. |
ShaderInfo.Transmissive |
The shader uses transmissiveness. |
ShaderInfo.Glossy |
The shader is default glossy. This is a combination of ShaderInfo.Diffuse and ShaderInfo.Specular . |
type : string
Specifies the shader code type.
version : string
Specifies the shader code version.
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Licensed under the GNU Free Documentation License, Version 1.3.
https://doc.qt.io/qt-5.14/qml-qtquick3d-materials-shaderinfo.html